Militiae |
---|
AO AD DC IO HS HFV Libertas RB SI FEOF MT AV LA FDF SSA |
Era |
AH D - 1W AOL AoH(wKr) AE A+D AE AE A BAE BEE BGE(b) BfTE BRE BRECM Cw CA CEoM D(wKr) D+E DDE D+A D+E+E+E D+I D+M D+N D+S DotD EPDE EB EBE EH EM ERe EIME EoHS EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA Hw H+EI H+M H+N HA I IC IME Kr Kr(A) LoC MCE0B MR OMPTAoHE OMPTDE PYR(DE6ul) RPS SE SoD SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT Top |
Lingua |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Except for those with almost supernatural skill, the highest rank a runecrafter can rise to is that of the Dwarvish Runemaster.
Striking blows nearly as powerful as those of the best warriors, they would be fearsome without their craft, but with it they are also nigh on invincible,
since their runes cause the physical blows of their enemies to deal less damage than would be expected.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Dwarvish Runesmith |
---|---|
Advances to: | Dwarvish Arcanister |
Cost: | 38 |
HP: | 44 |
Motus: | 4 |
XP: | 90 |
Ordo: | 2 |
Alignment: | medius |
ID | sjrs runemaster |
Abilities: |
malleus typorum impulsus | 6 - 3 conflictio | ||
fulgur ignis | 14 - 2 missile | magical |
Resistances: | |
---|---|
ferrum | 20% |
cuspis | 20% |
impulsus | 20% |
ignis | 10% |
frigidus | 10% |
mysticus | 10% |
Terra | Movement Cost | Defensum |
---|---|---|
Aqua | 3 | 20% |
Castellum | 1 | 60% |
Caverna | 1 | 50% |
Colles | 1 | 60% |
Cotes | 2 | 30% |
Glacialis | 2 | 30% |
Harena | 1 | 30% |
Impervius | - | 0% |
Montes | 1 | 70% |
Nemus Fungorum | 1 | 40% |
Nonterra | - | 0% |
Palus | 3 | 20% |
Planus | 1 | 30% |
Salum | - | 0% |
Silva | 1 | 30% |
Viculus | 1 | 50% |